
Basically the more value the word is (based on the strength of the the letters that form the word), the more powerful your attack ends up being. It's a game where you use a letter grid to form words in an RPG battle setup, where you use your word power to defeat enemies in the way.


On my end, there was a neat little game called Bookworm Adventures. So that's what this topic is going to be about: spiritual successors where even though you thought was interesting at first, you can't help but feel did not live up to the original version of the game. So maybe for example, Yooka-Laylee might not have had the same love by fans as Banjo-Kazooie, nor was its sequel compared to Donkey Kong Country. While games like Bug Fables and Pizza Tower have gotten a lot of love that is comparable to the originals ( Paper Mario and Wario Land respectively), not every game based on the original got a similar treatment. Of course Bug Fables isn't the only game that follows after Paper Mario, but it's one of the several games to do so. So like Bug Fables saw success because there has never been another Paper Mario game like it, so there is a general desire for a game like it. One of the things about certain new games is that they are similar to the old games, likely due to a combination of how great the old game(s) are and how there is a "hunger" for new games because the old games stopped getting made for one reason or another.
